Thank you for your patience & for playing! Let us know, what do you think about these changes. Possible fix for the loading screen freeze that could have happened while changing comic-book worlds (most commonly between worlds 1 & 2).Balance: When changing comic-book pages (levels), the current HP amount of the player who has the lowest health will be set to the amount of the other player's HP (ex. Balance: Respawning players now have the current HP amount of the living player instead of 100%.Players in CO-OP modes now respawn with the same equipment & weapons they've had before dying.Weapons are now two times more common among all item types in CO-OP modes to compensate double the number of players needing them.Increased number of item portals spawning in CO-OP there are now 2 more portals per comic-book page / level.Ink orbs, blood orbs (HP), and grenade boxes drop are now fully synced between both players in Online CO-OP.We always take the feedback from our players seriously, and upon the one we've received about the Online CO-OP mode, we're providing changes listed below: The second one – Yet Another Zombie Survivors – already has its Steam page, and we plan to launch it into the Early Access period soon! If you think you might be interested, or want to support us, feel free to add it to your wishlist. Thank you for all your feedback, patience, and understanding!Īs you might have heard already, we're also working on two new games, one of which is our new take on the action roguelite platformer genre – this time, in a dark fantasy setting – but it'll still take some time for us to announce it properly (it will be worth it!). Please report to us (and send us logs) in case any issue appears while playing the game. We're constantly monitoring the situation on any remaining issues reported by the players and will continue to search for the reasons as to why these might potentially still happen. Added a new option in main menu to inform about new games we're working on.
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